Showing posts with label XNA normal mapping. Show all posts
Showing posts with label XNA normal mapping. Show all posts

Saturday, April 6, 2013

Dragon Taunt

     To charm up our game I had to think of something silly that would make me laugh. Sometimes game production isn't as much fun as it should be. When I start feeling down I try to think of silly things to put in my game to make me laugh. This is when I thought it would be fun to have our normal mapping dragon reference become the antagonist. This dragon taunts you when you die. He has a list of scripted things he says to make fun of you. There are humorous and sarcastic. I found that it was a nice way of adding some charm to the game. It is also a nice little easter egg for those who know what the XNA Normal Mapping dragon is.